Archive for October 2014

Inspirations

Saturday 11 October 2014
Posted by Faqihin


It's important to practice on artworks; regardless of painting, photography, writing and so on.  But what's just as important is to acknowledge the small ones such as doodles or spontaneous Instagram shots.  What I'm pointing out is the inspirations around you; observing and questioning issues or phenomenons that interests you.  I admit that the last semester break, I filled this blog with movie reviews.  So, to even the odds, I'll be updating the Inspiration labels.  Also, it's important to share your thoughts so that you can develop it; discovering new things about yourself and others.

The nature of consumerism has been fascinating me as of late; observing the market of products that has my interests.  What adds more depths to the concept of Consumerist's rights are the videos on Youtube.  Of course, big companies took advantage of this and promote their products on the site.  But it's the video posted by their customers that I rely on most.  I love video reviews.  I really do.  You can get information of a product--or any product you can think of--without biased commercialization.  It's really handy if you're really trying to save money when shopping.  Video reviews has become a genre in Youtube and it defines today's way of media where the audience/consumers can produce content.  Sometimes, I feel like it's more productive to watch video reviews on Youtube rather than watching TV; the constant update of useful information.  Besides, those shopping channels were always annoying.

I've learnt this concept from my hobbies such as collecting action figures and playing video games.  And I plan on learning more about purchasing tips; especially on important stuffs like Cars and houses.  As I write this, I discover that this article is going to be very long; longer than I expected.  So, instead, this article is going to be a hub for past and future articles regarding my hobbies and stuffs that inspire me.  So, keep an eye out for links of future articles:

Video Games as Art

Spoil's list of 2013

The lists and a new Assassin

  


Those memes that highlight art student's money problems aren't funny as I find it unfair; stereotyping that art students are ignorant towards business or dissing the media industry in general.  But I must admit that my distastes for it is caused by my fear of my finances.  Of course, I wish to live happily and while I go through that journey of finding out what that means specifically, it would be nice to have a stable income.  Based on my limited experience, you'll never have enough money because human's wants and needs are boundless.  However, it's nice to have the power of decision; to decide for yourself and the ones you love without the baggage of insufficient money.  Which is why I chose the picture above; as an example of many items that I can spend my money on.  Collecting figures is one of my hobbies and I love being able to choose which ever brands I want without worrying about money too much.  So, in this article, I'll update you with my current attempts of overcoming this fear; sharing you with a few designs I did.


Now, this is a familiar concept I tried; involving hype and all.  Here's an article that tackles on that topic.  


I've been designing a few vectors for t-shirts so that, In Shaa Allah, I can start a part time business.  I believe that, without hype, nobody will notice your product and it's incredibly important in the film business.  Technically, I'm not done with the designs and they may change.  I plan on sharing the process of changing as a part of the hype; in hopes of getting feedbacks while gaining interested customers.  It's too early for that now but I see no harm in sharing them in my blog; for the sake of writing my heart's desire, of course. Haha.




In a recent class of mine, I learned a more in depth perspective of today's way of promoting Intellectual Properties.  What makes it more interesting is that it's something that I've definitely noticed thus motivating me to try out the concept of Transmedia.  To be more precised, it's not just a way to promote films, video games or any other expressive mediums you can think of, it's a way of sharing stories; turning us into a more active audience rather than just consuming.  The best example of this phenomenon is fan fiction or , as I've constantly referred to, fan art.

Here's the concept:

Due to my fascination of discovering various mediums of expression (General stuff like films or specific stuffs like being a Star Wars fan), I implied that in the designs.  Each design will feature the phrase "Discover me through" followed by any pop culture or media I can think of.  For marketing purposes, I'll start with the obvious; topics that would attract wider customers or, at least, customers that I can reach to.




The style would revolve around the flat vector style (The previous picture was just a random picture I took while I was in South Korea).  The above design is just an early concept and has definitely change prior to this post.  I'll update the latest ones when it's ready.



I started with two media that I'm really invested on.  Although I'm more of a console fan (No PC master race debate please), I decided to design a mouse and keyboard vector because it could attract a more specific audience.  Plus, the whole controller vector thing is done quite often.  But I'll design it in the future nonetheless; for variety purposes.

Other topics that I plan on working next is Kaiju (To add some uniqueness), Anime (I have tones of friends whom are Otakus) and Islam (For holiday or seasoned specials such as Eid or Ramadhan).

In Shaa Allah, I hope, to the very least, that this project would start.  Sometimes, I forget that business involves tones of risks.  What's keeping me from doing this is the fear that all this effort will go to waste if it fails.  But after thinking about it, a wasted effort is much cheaper than doing nothing at all; relying only on parents or student loan's allowance.  This is phase 1 of 3 of the business plan.  Now, I won't go into the details of the phases but to summarize it, it's basically differs in the designs.

Feedback are much welcome. Alhamdulillah, Salam and thanks for reading!